• 0 Posts
  • 27 Comments
Joined 2 years ago
cake
Cake day: June 13th, 2023

help-circle
rss
  • I said continuous vertical lines and literally posted a screenshot of it not being able to do it.

    But it’s literally doing that in your image. When a horizontal and vertical line cross the horizontal line breaks.

    No, it’s not. The human brain does not process dashed lines as easily as it does continuous lines. A whole bunch of dashed lines are objectively harder to follow than continuous ones.

    Oh, did you mean the points that represent actual commits? You’re arguing it’s trash because there’s no line between two adjacent commits? Really?

    You can think that’s not important, but the literal decades of UX research and attention to fine grained user interaction, can prove that you’re just flat out wrong.

    You’ve brought it up multiple times now so I think it’s time you also source that claim. Cmon, source the claim where the code editor with better visual fidelity increases productivity.

    Literally just go ahead and try and visualize a basuc cube with this base point and dimensions through a CLI and watch that wow, maybe a fucking typewriter interface isn’t the best for absolutely everything:

    Not only is this a stupid argument but it’s one that I’ve already addressed. Yes, terminal can’t do everything, but I don’t think anyone is using VS code to look at a cube either. Actually, I’m not even sure if there is a VS code extension that draws cubes? So you wouldn’t use VS code for that either. Just like someone using terminal for development would use a different tool to visualize a cube you’d do the same thing if you were using VS code for development. What the fuck are you even arguing here?


  • I think you meant horizontal line because lazygit is drawing vertical lines. And if we were to get pedantic when to lines cross in vs code then one of them also breaks which means vs code also doesn’t have continuous lines. It’s functionally the same visual representation of data so you’re literally arguing over it not looking like you want it to look.




  • Getting an automatic terminal window when you start up vs code is no different having two panes in tmux, one for VIM and once for terminal. You can get a visual project tree representation in VIM by using neotree plugin. Your git doesn’t need to look like that, you can use lazygit. The only things you can’t do within a terminal are reading the pdf or checking assets etc (but I personally wouldn’t look at those things within vs code either), everything else you can do just as easily within the terminal without it looking like the image you gave.

    I gave you the benefit of doubt by stating you don’t know how to set up a terminal environment. But if you’re going to be adamant about knowing what you’re talking about then you should also know you’re deliberately misrepresenting the alternative to make your arguments seem more valid.


  • While I agree with your general idea that there shouldn’t be any dogmatic insistence that terminal environments are superior and everyone should use them. But the points you’re bringing up tell me that you don’t actually know how to use a terminal environment for development which makes your point equally as dogmatic as the terminal purists.


  • I think I was rambling a bit. I think the best course of action is to just give it a try because I think the gameplay is the biggest make or break for people. If you don’t enjoy the gameplay then it doesn’t matter if the game isn’t a toxic mess and not really predatory with the MTX.


  • I would say the community is much better than what you would expect from Call of Duty or Destiny or anything looking to hit super mainstream. I think most toxic players won’t play the game because the game has a high effective TTK. The average encounter is around probably 1-2 seconds because you usually need to hit more than 5 shots and your opponent has enough time to react and use movement to make them a harder target to hit. The higher TTK may be a deal breaker, it was for a lot of people during launch, but I personally enjoy it.

    I think the MTX is pretty mild. It’s all cosmetic so they don’t impact the core gameplay at all, which means if you don’t care about cosmetics your only interaction with the MTX is the little sale window on the top left of the main menu. You can earn some in game currency to buy cosmetics but because it’s F2P their only revenue streams are the battlepass (which again is also strictly cosmetic rewards or in game currency) and the cosmetic shop. Some things are only for real cash and they can look expensive (like $20 for a pack of cosmetic items) but they usually come with in game currencies so if you’re planning to use the in game currency as well that $20 usually drops to $7-$8 which for 2025 isn’t actually that much. I forgot to mention, the battlepass can be bought for the in game currency so what I’ve done is bought the $20 thingy and the use most of the in game currency to buy the battlepass.


  • Just a PSA, The Finals is playable on Linux and is F2P with a very reasonable monetization (cosmetic only with some free cosmetic options as well) and the new season just began.

    For me it scratches that multiplayer itch because the destructible environments make matches feel very dynamic.



  • I think you absolutely should care about the political opinions of the CEO considering it’s a private company and the CEO most likely gets to dictate the political leaning of the company. It’s not like Twitter turned to shit simply because Musk bought it. It turned to shit because (among other things) Musk made business decisions based on his political opinions.

    You could argue you don’t need to care because their political opinions aren’t influencing their business right now, but don’t you think it might be a bit too late to care when the business starts to reflect the politics of the CEO? For example if tomorrow Trumps wants to know the contents of your email and the CEO decides to appease Trump you might start to care about the political h




  • As long as SteamOS doesn’t fail, yes. If SteamOS draws enough gamers for there to be a healthy amount on Windows and SteamOS there will be competition between the two OS-s, which will benefit everyone. If SteamOS does draw away the supermajority of gamers then we still benefit because the open source nature of Linux makes it much harder for Valve to have total control like Microsoft has.


  • Sure you can, because those are two different things. Feature creep applies to functionality that is there straight out the box. Add-ons are things that are built ontop of the out the box solution.

    To put it in hardware, if you buy a PC then a PC is what you get out the box. If every PC had to come with a dedicated graphics card that would be a PC feature creep, because every PC doesn’t need a dedicated graphics card. However, that doesn’t mean you want mobo manufacturers to remove the PCIe slot, because you might want to add on (pun intended) a graphic card.

    Just because I think something shouldn’t be in the baseline for everyone doesn’t mean I also don’t want to those things to be available for the people who do want those things in their system





  • Online casinos are also tech. The devops in the article literally says they set up proxies to continue operating in countries where their main domain is blocked. I know the core domain of casinos are very regulated, but I doubt the entire tech aspect of online casinos are regulated. I imagine there’s plenty of fuckery to do there.

    Also casinos will throw out people who benefit too much at the expense of the casino. The casino benefitted too much at the expense of Cloudflare and refused to share the profits, so Cloudflare did what any casino would do and kicked them out.


  • EAC and Battleye both can work with Proton, the developers just need to set it up. Those two cover most of the gaming anticheat market. Battleye should be as simple as the dev telling Battleye to turn on Proton support and EAC should be an SDK upgrade.

    It’s all relatively easy to support Linux, people just need to pressure developers to make it happen.